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This is a partial guide which only covers the last, hardest phase.


Sections:

What

Phase 4

Dragons:
These adds cannot be attacked, and do ice/fire/thunder mechanics. Towards the end of the rotation, they instead do divebombs before disappearing. There are 3 possible spawn patterns, which determine where their dives start from.


When

Phase 4 at <47% HP
Favor, 5 Claws

Fireball 1
Raven Dive, donut
Fireball 2
Fireball 3
Chariot
Beam, 3 blackholes
Fireball 4
5 Claws

Divebombs 1

Odd Rotation Even Rotation
Meteor Stream 1 Chariot
Divebomb 2 Divebomb 2
Meteor Stream 2 Raven Dive
Dalamud Dive Donut

Repeat


How

Phase 4

Handling ice/fire:


Checking divebomb pattern:

Handling divebombs:


Other Tips